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Sid Meier's Civilization® VII: Crossroads of the WW

Sid Meier's Civilization® VII: Crossroads of the WW
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Sid Meier's Civilization VII

Description

Attention - this is a DLC. To run the Steam version of the game Sid Meier's Civilization® VII. Attention! This DLC can only be obtained with the standard edition of Sid Meier's Civilization® VII. For the Deluxe and Founders Editions of the game, this DLC cannot be obtained STEAM GIFT ATTENTION! This is not a key. The game is sent as a 🎁 gift to your account. Specify your account region before purchasing. You can check your account region here - https://store.steampowered.com/account ❗️If the account region is specified incorrectly, the game will not be delivered. ❗️❗️❗️Attention! After successful delivery of the goods, returns are not possible. If you did not read the description or accidentally made a payment, and the refund request is due to your mistake, 25% of the refund amount will be withheld. If the error is on our part, there will be no withholdings (you will receive a full refund) ❗️❗️❗ AFTER PURCHASE: 1. Send the 16-digit code received after purchase to the chat. 2. Send a link to your Steam profile. 3. Wait for a friend invitation from the seller and accept it. 4. After receiving a notification that a gift has been sent to you, accept it. 5. After adding to the library, start downloading the game files and wait until it is fully downloaded. 6 Enjoy! The Crossroads of the World Collection* includes: • 2 new leaders: Ada Lovelace and Simon Bolivar • 4 new civilizations: Carthage, Great Britain, Nepal, Bulgaria • 4 new natural wonders: Machapuchare, Fuji, Vihren, Vinicunca • 1 cosmetic bonus - medal Please note: The leaders, civilizations and wonders included in the Crossroads of the World Collection DLC are also available for separate purchase. Make sure you do not accidentally purchase them again. LEADER ADA LOVELACE Attribute: Scientific, Cultural Unique Ability - Sorceress of Numbers: Cities gain more science each age when you complete a civic. The bonus resets at the start of each new age. Gain culture equal to a percentage of your science per turn when you complete a technology. Goals - Analytical Engine: Slightly improves relations with the leader with the most development. Slightly worsens relations with the leader with the least development. LEADER SIMON BOLIVAR Traits: Expansionism, Military Unique Ability - Liberator: Gain free support in your wars. When you capture a settlement for the first time, you can build a building in it for free. Can purchase items while in unrest. Goals - Foundation of Freedom: Improves relations by an average amount for having the fewest unsatisfied settlements. Slightly worsens relations with the leader with the most unsatisfied settlements. CARTHAGE - ANCIENT CIVILIZATION Traits: Military, Economy Unique Ability - Phoenician Heritage: Can only have one city. Towns cannot be converted into cities. When you create a merchant or colonist unit, you get a copy of that unit. Unique Civilian Unit: Colonist (settler unique unit) Unique Military Unit: Numidian (cavalry unique unit) Associated Wonder: Byrsa GREAT BRITAIN – MODERN ERA CIVILIZATION Stats: Economy, Expansionism Unique Ability – World Workshop: Buildings are a percentage cheaper to produce or buy. Converting towns to cities costs a percentage more. Unique Civilian Unit: Antiquarian (Unique Explorer Unit) Unique Military Unit: Avenger (Unique Naval Unit) Associated Wonder: Battersea Power Station NEPAL – MODERN ERA CIVILIZATION Stats: Diplomacy, Cultural Unique Ability – Roof of the World: All Storage buildings are available on Mountain tiles, but they cost more food and amenity to maintain. Unique Civilian Unit: Sherpa (Unique Scout Unit) Unique Military Unit: Gurkha (Unique Infantry Unit)

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