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Civilization VI - Australia Civilization Scenario Pack

Civilization VI - Australia Civilization  Scenario Pack
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Sid Meier's Civilization VI

Description

Edition Type: Steam Key / ACTIVATION REGION ALL Access to additional content requires the presence of the original Sid Meier's Civilization® VI game In Sid Meier's Civilization VI, Australia is led by John Carthin! Australia thrives and expands territory in ways unavailable to other civilizations: cities on coastal cells provide additional housing. The output of areas on prestige cells increases. John Curtin gives a production boost if Australia is declared war, attacked without a declaration of war, or if it liberates a city. The set includes the Provincial Tycoon scenario. Can you make a fortune mining gold, managing huge herds of cattle, or preserving the beauty of nature for future generations? Additional content requires installation of the game Sid Meier's Civilization® VI. Game Features: Set includes an Australian civilization with John Carthin, a unique digger unit, a unique cattle farm improvement, and a new natural wonder: Civilization's Unique Ability: Cities on the coast always produce more housing. In addition, pastures activate the cultural capture of neighboring cells belonging to other civilizations and city-states. The prestige of a cell increases the output of campuses, centers of commerce, sacred sites, and theater squares built on it. Leader's Unique Ability: John Curtin has the ability "The Seal of Civilization". Australia gains a production bonus if he fights a defensive war or liberates a city. Unique unit: Digger. It gains bonuses in combat when it fights on foreign or neutral land squares adjacent to water. Unique Infrastructure: A cattle farm is an improvement that requires the Guild social institution. A cattle farm can be improved by learning "Steam Engine" and "Rapid Deployment. It provides food and production, as well as additional food for all adjacent pastures. New Provincial Tycoon Scenario: In this unique scenario with an emphasis on economics, you are to lead one of four colonies to explore and exploit Australia's natural wealth. Unique units and gameplay features; no fighting between players. Turn limit: 60. New Natural Wonder - Uluru: This desert natural wonder gives neighboring cells faith and culture points. .

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